Special Events
CSW Expo 2010 will play host to numerous special events, including seminars, game demonstrations, playtest sessions, and organized (tournament) play. Please consult the directory listing below of all special activities scheduled. Please submit your special event proposal if you would like to receive consideration to host a special event during the Expo. These listings do not include the many game company updates presented by publishers during our breakfast seminar series.Note: We are only now beginning to solicit special events, so expect to see many updates here in the future.
All seminars are held in the Campanile Room. Session scheduling will be forthcoming.
Seminars
Decision Games |
World at War and Strategy & Tactics magazine Get the latest scoop on upcoming issue game releases for both World at War and Strategy & Tactics. World at War is the Strategy & Tactics of World War II and is a magazine devoted to World War II. Like its sister publication, it includes a game in every issue and 3-4 feature articles lavishly illustrated with maps and pictures and carrying the indepth analytical style of S&T to all corners of World War II. Doc will be presenting finished maps and counters (and artwork for several more issues) for games from both magazines for everyone to preview. |
||
Decision Games |
Decision Games company update Come see the latest releases and get a preview of all the upcoming games coming from Decision Games. |
||
Victory Point Games |
Small-Format Game Publishing: Victory Point Games Sometimes big games come in small packages, but finding a publisher for a small-format game design isn't always easy. Alan Emrich will teach you some of the many ins and outs of semi-professional game publishing that he's learned getting Victory Point Games up and running. |
||
| John Kisner, Designer | OCS Roundtable A gathering of Operational Combat Series (OCS) series players. We'll talk about the implications of the new v4 series rules on older games, what we've learned about Case Blue strategy over the past few months, and also about upcoming OCS games that are at various stages of completion: One-map Italy 1944, Two-map games on Barbarossa 1941 and Baltic Gap 1944, the three-map France 1940, and the four-map Beyond the Rhine 1944-45. The emphasis of these is on early and late WWII campaigning, and each will have unique special rules (and some even special scales). It's also a chance for the designers and testers of these games to answer your questions about what historical insights they convey. |
Game Demonstrations and Playtest Sessions
stay tuned for updates |
Organized (Tournament) Play
| Each day | Down in Flames Aces' Campaigns (GMT) Tournament Host, Michael Lam Throughout the Expo (Tues-Sun) a DIF table will be open where gamers between turns can take a break and play a quick game of GMT's Down In Flames (DIF) card game. DIF is an easy game and its basics can be picked up within a 15-minute session. And if you have three or more players, the novice is usually paired with an experienced player who can help/suggest what to do. Each mission lasts from 15 to 20 minutes on the average, a little longer if more players are involved. Missions can be whenever a couple of players have time (this is great for players waiting between moves). Players don't have to invest their entire time at the con just on this; they can go back to their primary monster game, and continue later if they want. This will be an informal competition where I will have a tally boards (to keep track of kills per player) on the walls so players can see who are the top pilots and as an attraction sort of thing for new comers. At the end of the con, the pilot with the highest kill total is proclaimed "Ace Of Aces", and awarded some sort of prize, usually an aviation book. When a pilot reaches 5-kills, he gets to roll for an ace ability. Abilities like: extra firepower to make more attacks, extra hit points to stay alive, extra ability to hold more cards, extra ability to replenish the card hand faster, etc. Participants from last year with active pilots with experience may continue to fly them to increase their kill total. Kills made last year counts for determining ace abilities but does not carry over for this year's "Ace of Aces" competition. A player selects the campaign and air force he wants to fly in. He could have multiple pilots active (US Army in 1942, Luftwaffe in 1943) at any one time. A pilot can't transfer his kills/abilities between different air forces. This pilot flies until KIA, WIA, MIA or POW'ed (A die roll is made when a pilot is shot down to determine his fate). Players will "enlist" (register) a pilot either in the British, German, Italian, Japanese, Soviet, or US Air Forces. There are 5 time periods to fly in: North Africa Winter 1941, South Pacific Summer 1942, ETO Autumn 1943, the Russian Front Summer 1943, and Central Pacific Autumn 1944. But Wait, There's More! A special 6-to-8 player big bomber mission is being planned to take place on Thursday evening. |
||
| Thursday - Saturday | Strike Force One Single-Elimination Grand Tourney This event is entering into its third year and has proven to be a big success! We encourage all attendees to participate in this CSW Expo exclusive event that promises to deliver high anxiety and high drama. All attendees are invited for this lightning-fast, SINGLE ELIMINATION Tournament of Strike Force One, published by Victory Point Games. Our grand prize winner will score BIG-TIME when it comes to door prizes. We've extended prizes to now include semi-finalists and the finalist for 2010. And as always, the finals will be held center-stage for others to watch as the action unfolds. Not for the faint of heart.... |

